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Old Aug 31, 2010, 11:21 PM // 23:21   #61
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Originally Posted by Lillium View Post
/not signed
I will never support game changes that make the rich richer. & Mia Clemons is about spot on.
Thats pretty much the only reason. The other stuff about "balance" and PvP reasons are BS and anyone can see it so yeah ,

/hellanotsigned
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Old Sep 01, 2010, 08:57 AM // 08:57   #62
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The OP doesn't seem to realise that running q0 8AL shields will still allow people to get a fully operational defensive set, which means the only thing this idea accomplishes is a drop in variety. If a questionable lore argument is the only reason you're suggesting this, there's no position left for me but to question your sanity.
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Old Sep 01, 2010, 11:47 AM // 11:47   #63
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When every player on a team has 8 (+10) extra armor, it adds up quite a bit.
If you look at the game its not balanced around monks (or squishes) with 80+ armor.
Some retard invented 'Cracked Armor' condition but its such a shitty solution.
I would probably /sign a change to how armor/equipment works instead of changing a lot of skills and game mechanisms, don't care too much about this particular suggestion though.
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Old Sep 01, 2010, 04:05 PM // 16:05   #64
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So, let me get this straight:

You want to decrease armor for all casters who use a shield, and you want to do so in such a way that it would nerf the people with non-perfect shields slightly less, thereby applying pressure on players to farm or buy non-perfect shields from people like you just to recoup some of the armor they lost?


...


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Old Sep 01, 2010, 08:39 PM // 20:39   #65
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Originally Posted by jazilla View Post
you are missing my point and being pretty rude at the same time. I think it would help the pacing of the game if this happened. If you would read back through all the posts, you would see an intelligent post about how much dmg mitigation occurs when you have 16 extra armor. Take that away from certain monk builds and you get 24% or so more damage with attacks. I think it expedites the combat outcomes. If monks(or any class for that matter) want to have that type of mitigation they need to spec points to the full extent of the requirement of the shield. The prices of items is secondary, and you know what? I really don't care about Wintergreens going up in price. I believe they were rewards for players. My main focus here is getting matches back to a reasonable pace. I believe this would do a lot to get it back to that. It's my opinion, and I wasn't rude about it. You should reconsider how you talk to people on a forum even if you consider my opinion to be a bad one.
Psst. Your idea utterly fails to do that. It would just mean that everyone would have to farm low-level mobs for shields with no requirement and an inscription slot, and then they'd have EXACTLY the same amount of armor as they have now. It'd just be a complete PAIN IN THE ASS to adjust to, not to mention (in the interim) it'd completely f*** with the economy and make all the rich players have the advantage, as they'd be able to buy up the now incredibly expensive (lol) low-level shields (and Wintergreens) faster.

So...since it's not doing what you want it to do (which is utterly idiotic in the first place) AND it screws with the economy, AND despite what you've said you already admitted that you will selfishly profit from this economic disruption, what precisely are we supposed to take from this that's positive?
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Old Sep 02, 2010, 08:58 AM // 08:58   #66
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Originally Posted by Skyy High View Post
Psst. Your idea utterly fails to do that. It would just mean that everyone would have to farm low-level mobs for shields with no requirement and an inscription slot, and then they'd have EXACTLY the same amount of armor as they have now. It'd just be a complete PAIN IN THE ASS to adjust to, not to mention (in the interim) it'd completely f*** with the economy and make all the rich players have the advantage, as they'd be able to buy up the now incredibly expensive (lol) low-level shields (and Wintergreens) faster.

So...since it's not doing what you want it to do (which is utterly idiotic in the first place) AND it screws with the economy, AND despite what you've said you already admitted that you will selfishly profit from this economic disruption, what precisely are we supposed to take from this that's positive?
Ouch. This is so true that it hurts.
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Old Sep 02, 2010, 09:15 AM // 09:15   #67
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Quote:
Originally Posted by Skyy High View Post
Psst. Your idea utterly fails to do that. It would just mean that everyone would have to farm low-level mobs for shields with no requirement and an inscription slot, and then they'd have EXACTLY the same amount of armor as they have now. It'd just be a complete PAIN IN THE ASS to adjust to, not to mention (in the interim) it'd completely f*** with the economy and make all the rich players have the advantage, as they'd be able to buy up the now incredibly expensive (lol) low-level shields (and Wintergreens) faster.

So...since it's not doing what you want it to do (which is utterly idiotic in the first place) AND it screws with the economy, AND despite what you've said you already admitted that you will selfishly profit from this economic disruption, what precisely are we supposed to take from this that's positive?
i love how you completely gloss over my main point that it will make matches faster. people that are serious about monking already have sets like this. so how does it matter as much as you make it to be? answer: it doesn't. people can buy blue q8 shields now for less than 100k lol. the wintergreen items were rewards to good players and people eagerly paid high prices for those. anet gave those items out full well knowing what it meant and you know what? the people that got them deserved them. they also got to do whatever they wanted with them and everyone who wanted one had ample time to buy one.
i bought a q8 blue inscribable shield on Ventari's for 20k last week. you make it sound like the price of gold during a poor economy in america, and you were rude to boot.

first and foremost if you would read the post that you were replying to you would see that expediting match times to be shorter is my main focus and i said as much. the prices of items are secondary. if anything it would give people more to look forward to when they got a q8 or q7/15 shield. i see nothing wrong with that. i don't mind your opinion, sir. i mind how you speak it. i wasn't rude in any of my posts and i expect people not to be rude to me.

@morphy: your post seems more to me like someone standing around pouring acid in wounds you didn't inflict. if you have nothing of intelligence to add to the topic, then quell your urge to type.

Last edited by jazilla; Sep 02, 2010 at 09:19 AM // 09:19..
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Old Sep 02, 2010, 09:31 AM // 09:31   #68
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Originally Posted by jazilla View Post
first and foremost if you would read the post that you were replying to you would see that expediting match times to be shorter is my main focus and i said as much.
Maybe you should be the one who should read the posts of others more carefully, because it has already been explained multiple times why your suggestions utterly fails to do that:
Quote:
Originally Posted by Morphy View Post
The OP doesn't seem to realise that running q0 8AL shields will still allow people to get a fully operational defensive set (...)
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Old Sep 02, 2010, 09:41 AM // 09:41   #69
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Are you ever going to react to that point, jazilla?

inb4 closing this thread unless the OP starts reading other people's posts.
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Old Sep 02, 2010, 03:32 PM // 15:32   #70
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i didn't need to morphy. jade zephyr handled that one for me and wasn't rude about it in his not liking it. as i recall, you questioned my sanity. you may wanna go back through your forum history and count all the threads in which you are needlessly rude to people. then you will realize why i didn't respond to you.
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